Thursday, May 23, 2013

Four Qualities: Power, Honor, Shock, Guilt

Power

Power is the loud principal that you were always afraid of as a child. He was mighty and forceful to the point when your teacher spoke those terror-stricken words “GO TO THE PRINCIPAL” you knew you were in for it. Yet when you have done something good, he will congratulate you. He is a hypocrite and a friend. Power can control you or fight with you. He can try to make you like his subjects, Hate and Courage. Power has a hand over all that you do, but swears to be setting you free. Power is the almighty and is told to be in control of everything but Power has a challenger, Anarchy. Power and Anarchy have had a long history together, fighting one day and in hand and hand the next. You see Anarchy is Powers only weakness.


Honor

Honor is much like her siblings, Trust and Devotion, but falls under her own category. Were Trust does not have Devotion and Devotion does not have Trust, Honor has them both. As the eldest of her kin, she has grown up learning of many different ways to show herself. She has had many jobs, but not because she was fired, it was more because she was needed elsewhere. She can be seen in the face of a soldier going into battle not knowing if she will come back. You can see Honor in the face of a Policeman or Firefighter as they go into that burning building or hostage filled bank. Honor is said to be everywhere, and that is true. Honor is every man, women, and child as well as in the ground, waiting to be unearthed.

Shock

Shock was not born like he is now. He was much more like his friend Innocence and Protection. He learned everything from them as well as his parents Discipline and Confidence. He learned that the world was a good place, that crime and misfortune was all an illusion. His friends and family made sure he was sheltered and misleaded about reality. Then one day he started hanging out with Greif and Guilt. He began to see the world through a new set of eyes. Ones filled with reality and lack of imagination and creativity. He saw why Depression, the girl who always sat alone on the bus, was like she was. One fateful day he came home to his parents, screaming and full of terror, because of what Greif and Guilt showed him. He blamed his parents and friends, especially Innocence. He was full of horror. Know a days people don’t see much of old shock, because they are programmed to see certainty and realism. We were all told by Discipline to stop bother him and his family, but now we are all sure of one thing, he would wake up from that attentive and cognizant coma.

Guilt

Guilt is the small child full of worry and anxiety. He often brings home failed tests and assignments he swore to his mother he didn’t have. He and his friend Penance often go to Church and see their friends Faith and Confidence there. They confess their sins and wrongdoings to be saved. Penance always feels much better after doing so, but Guilt just feels worse. He confesses things like shoplifting, gluttony, and greed. Though he feels good doing these acts during the time, he doesn’t like the aftershock of it all. You see Guilt is always tied up with happiness. He has always admired happiness, but only from afar, just close enough to see her. He likes what she has to say, but has heard bad things about her. People say she is fake and impossible. If Guilt was better and could become like his rival Confidence, maybe he would be able to help her. Guilt always has a concerned look on his face, even more so than the school’s scapegoat, worry.

Jacob's Four Qualities

Blame
Blame is a figure of many disguises. He spends his nights preparing his lies and etching them into his sweaters. His closest friends are Anxiety and Grief. He makes sweaters for people to wear. It is rather itchy at first, but eventually they fall in love with its design. Children love to buy these sweaters for their friends, but their parents are infuriated when they see them wearing it. Perhaps it was a little too unique for their tastes. Sometimes, Blame puts on one of his own sweaters, and finds something very wrong with its design and how well it fits him. This happens time after time again, sometimes his friends come to visit, sometimes they bring cake, sometimes they don’t come at all and he corrects it himself. Still his corrections are followed again and again by another mistake. His disguises do not help him and others forget his pain. He thinks sometimes he should invest in a new hobby.
Panic
Panic is the brother of Fear and Blame, and a time traveler of sorts. As a child, he was very nervous in public places and finds comfort in cheating on tests. He preferred to stay at home on weekends, where he is afraid he will encounter someone he knows. When he was boldly threatened like his other brothers, he does not face them directly, but goes to his need to survive. Panic was most effective when he loses his homework. He reacts faster than anyone else would, but deals with his issues differently than everyone else. Panic has visited many of the kings, presidents, dictators, leaders, princes, and traitors of history. He loves to create his own stories with them, along with the help of his brothers. Often, Panic thinks of what history would be like if he had not been there. He knows for a fact that they would certainly have been a lot less entertaining.
Forgiveness
Forgiveness is a very rare, stubborn, and entirely self-sufficient plant. It is grown from seeds spread by Blame when he goes gardening. Forgiveness rejects any nourishment from others and prefers to find its own food. When Blame runs out of water, Forgiveness finally begins to sprout to the natural sun, relying on only a single cycle of rain. By the time this storm passes, Forgiveness has already grown to its full height past any plant in the garden. It’s thick branches gleam against the sun, each of them blossoming a lovely flower that any person is allowed to harvest. It gives off a lovely scent that entangles anyone its radius that injects them with euphoria. This is what makes people crave its special medicine, but just as it had grown, when it is forced to by others, it will no longer sprout. That is when Blame will return to water its roots, thinking it will sprout just once more.
Resignation
Resignation is a stubborn teen. He refuses to listen to others, nor his superiors. He has a bad influence on others with his uncaring attitude, and only cares for his closest friends, Blame, Panic, and Regret. His days in school were dull to him, and his friends wouldn’t cease to pester him in classes.  Soon he found himself out of school, without work, and completely content. His days and nights are empty, uneventful, yet still entertaining. He no longer speaks to his parents, his siblings, and even rarely to himself. His stubborn nature has earned most of the admiration of others around class. Now he locks himself away, with little education, disconnected friends, and parents filled with regret.  All he wished was that he was back in class, but things would still be the same. Hopefully for him, things will change one day, when things change, but for now, his seat feels quite empty.

Friday, May 17, 2013

A quality is something that makes a person a person. It makes up the personality of a human being or character. Some qualities like Braveness, Courage, and Confidence are qualities that make a person a hero, but on the other side of the vibrant quality spectrum, there is Despair, Terror, and Doubt make up a person of evil or fearful. I believe that everyone has both sides, good and bad, in them. A person could be heroic but at the same time have little faith in themselves. I believe that I personally have Joy, Creativity, Jealousy and Uncertainty.

Wednesday, May 15, 2013

DANDELION WINE Response

1.) Bradbury's metaphor of a bottle of wine is a metaphor of keeping memories alive but bottled up. This is a reoccurring theme in this set of vignettes. One example is how Douglas and Tom record everything that they've ever done so that they could remember that certain memory whenever they wanted. Bradbury wanted to get the point across that you shouldn't forget.

2.) Leo Auffman's attempt at making artificial happiness, the Happiness Machine, is a total failure. His family goes through grief after he has made the machine. The author also makes reference to a sadness machine. the sadness machine teaches a very important message, that if you try to make something that is impossible, artificial emotions for example, it will backfire. Humans decide for themselves what they want to feel.

3.) The ravine is an important aspect of the story. It is a metaphor for the battleground between humans and nature. It shows an untamed, wild side of nature.

4.) Mrs. Bentley, a sad old widow who is convinced by little girls that she was never a child. She then refuses that she never had a past, that she was always an elderly woman. I believe that this is wrong. You shouldn't deny your past, you learn to many important lessons. This book's whole message is to remember and never to forget.

5.) I don't believe that the record book is a good reflection of what they really learn. They actually learn to remember and the significance of each other and the world, not when the first caught spiders and ate pie.

6.) The Lonely One is a serial killer. His function in the novel is to induce fear in the everyday lives of the characters. Livinia Nebbs does kill him but Douglas does not want to believe it because he needed something to believe in.

7.) I believe that Douglas has a heat stroke because it is in the middle of Summer. The Junk dealer
cures him by giving him two puffs of air.

8.)I believes that it physically ends, but it never ends in Douglas' mind. He will always be a child playing in the fields with his little brother Tom in the summer of 1928.

Thursday, May 9, 2013

Dandelion Wine Short Response

So far in Dandelion Wine, I have been very confused. The characters are easy enough to follow, but the stories are scattered around. Doug and Tom have an interesting relationship. They seem to be the town's outcasts. They spend their time writing down every "first" they do like the first Eskimo Pie they ever ate or the annual making of the Dandelion Wine. They also spend their time arguing over dull things like water-strider-spider catching. Another confusing part of this particular collection of vignettes is the ongoing discussion of Leo Auffmann's HAppiness machine. I understand that it is a metaphor for happiness, but there is also the mention of Sadness Machine. This implies that there is only two emotions a human being can go through, Happiness and Sadness. All and all I have researched numerous times the meaning of the novel, and have fallen upon many other people with the same problem as me, confusion.

Friday, May 3, 2013

Rules to Writing a Script

  • Publish a master header and then put an action underneath.
  • All sounds must be capitalized to indicate that we should hear them.
  • Put names in capitols and center in page.
  • (V.O.)=Voice over (O.C.)= Off camera
  • When changing the master header, indicate just that
  • When moving around the master header, for example going into another room in the same setting, indicate it as a sub header.
  • Put pause in parentheses for a pause about the length of three seconds.
  • If a characters dialogue goes off to another screen, indicate it b putting (MORE).
  • To create a montage, get rid of all dialogue and add many sounds.
  • End a montage by simply putting END MONTAGE.
  • If you leave the main header during a montage, there is no need to put the main header down on the paper again.
  • When talking to somebody whose not actually there, for example on the phone, put 9into phone).
  • When ending a telephone conversation put (end call).
  • Put INT. to indicate that the setting is interior and put EXT. for an exterior setting.
Here are a few examples of shots that me and a few other people did. We chose to do the Crane Shot and Dolly Shot.

http://www.youtube.com/watch?v=jewCsMnDDzk

https://www.youtube.com/watch?v=hqnQuO8jkgY&noredirect=1

https://www.youtube.com/watch?v=iwN3SD-Amp0

https://www.youtube.com/watch?v=RuFa7GoRWyI

Tuesday, April 30, 2013

In Writing for Publication, we have been doing a documentary unit to coincide with our film studies. We have been watching the film The End of Poverty? This film was written and directed by Philipe Diaz in 2008. He traveled to some of the most poverty stricken areas in the world including Egypt, Bolivia and Peru. The film thus far is pretty good. They tell you real life stories and have relevant and significant statistics and facts.